Zu wenige Spieler zum Starten.
2FA ist aktiv.
2FA inaktiv. QR-Code scannen.
Code: {{ two_factor_secret }}
| Kennung | Name | Status | Ziel | Aktionen |
|---|---|---|---|---|
|
{{ current_player.player_identifier }}
{% if not current_player.is_approved %}
Wartet {% elif current_player.late_joiner %} Späteinstieg {% endif %} |
{% if current_player.pending_display_name %}
-> {{ current_player.pending_display_name }} |
{% if not current_player.is_approved %} {% else %} {% if current_player.is_alive %} Lebend {% else %} Gekillt {% endif %} {% endif %} | {% if current_player.target_identifier %} {{ current_player.target_identifier }} {% else %} - {% endif %} | {% if current_player.reset_token %} {% endif %} |
| Zeitpunkt | Killer | Opfer | Status | Aktionen |
|---|---|---|---|---|
| {{ report.kill_timestamp[:16].replace('T', ' ') if report.kill_timestamp else '-' }} | {{ report.killer_name or 'Unbekannt' }} ({{ report.killer_identifier }}) | {{ report.victim_name or 'Unbekannt' }} ({{ report.victim_identifier }}) | {% if report.report_status == 'confirmed' %} Bestätigt {% elif report.report_status == 'pending' %} Ausstehend {% elif report.report_status == 'rejected' %} Abgelehnt {% elif report.report_status == 'revoked' %} Widerrufen {% else %} {{ report.report_status }} {% endif %} | {% if report.report_status == 'confirmed' %} {% endif %} {% if report.report_status == 'pending' %} {% endif %} {% if report.report_status in ['pending', 'rejected', 'revoked'] %} {% endif %} |
| Keine Meldungen. | ||||